As a Unity Developer in Delta Raccoons Team, you will join a small but professional team that creates content for well-known game titles and atmospheric indie projects. You will work side by side with our artists, bringing their assets to life in the engine and building the tools and gameplay features around them.
Required skills and experience:
- 2+ years of commercial experience with Unity and C#
- Solid understanding of the Unity engine: scenes, prefabs, animation, UI, physics, ScriptableObjects
- Experience shipping a game or an interactive project from prototype to release
- Understanding of rendering and optimization: shaders, materials, lighting, profiling, memory and draw call budgets
- Experience integrating 3D assets into Unity (import settings, LODs, colliders, materials)
- Good knowledge of Git
- Ability to work in a team as well as independently
- Good communication skills, the ability to make the point
- Basic English
Will be an advantage:
- Experience with Shader Graph / HLSL and the URP or HDRP pipelines
- Experience writing Unity Editor tools and asset pipeline automation
- Experience with mobile platforms (Android / iOS)
- Experience with multiplayer or networking solutions
- English knowledge at B1+
- Sense of humor
We offer:
- 7 hours working day
- Capacity to remote work
- Payable vacation and sick leave
- Compensation for unused vacation in the end of year
- Interesting projects
Contract Details:
- Full time
- Salary based on experience.